Game
SHRED / LAB
Creator: Frank Delacruz
0 FollowersA Blender-authored mechanical sandbox with contact-driven fragmentation and colliding material. Explore five editable experiments or build a machine from an empty chamber. Place gears, shredder shafts, pistons, scoop wheels, conveyors, walls and laser cutters. Drop six kinds of solids, move the feed point, reverse belts and slow time. Bonded material breaks into coherent chunks and fine grains. Up to 12,000 physical material cells carry 180,000 rendered surface micrograins; heavier loads run more slowly. A freeform browser experiment with no scores or finish line. Save custom layouts through MiraDock.
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